Experience Illustration logo with the words How would I use it? inside

Experience illustration is powerful at many points in a project.

As part of designing products, services and interactions, I research, interview, observe and facilitate workshops and discussions. While I can produce design outputs that look like written reports or PowerPoint presentations, my work begins and ends with deep listening and drawing.

When trying to find solutions, designers tack between different stages of work, which I describe as Research, Design and Explain. Here's how experience illustration is used as part of that work.

A graphic of the three stages, Research, Design and Explain, with arrows between them indicating they can happen in any order.

I've written a whitepaper with more detail on these experience illustration use cases. If you'd like a copy, drop me your email below and I'll shoot you a download link.

Next: How could a Drawing for Story workshop help me and my team? >>

Any questions? Want more details? Shoot me a message.

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Experience Illustration

David Blumenstein
+61 (0)422 509 144

317-329 Dorcas St, South Melbourne, Vic 3205

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